Learn about how to analyse quantitative data
Learn about what qualitative data is and how to analyse it
Guite to writing an evaluation report helps you share key findings and recommendations with internal and external stakeholders.
How to use and learn from your evaluation findings
Learn about what you need to know to get started with your organisation's strategy and business planning
Use this page to learn about what strategy is and how it can help your organisation
Use this page to learn who to involve in developing your strategy and how best to engage them
Learn about how to create the right strategy process for your organisation.
Learn about Theory of Change as a process and a tool
Key insights about the state of the voluntary sector from our Civil Society Almanac 2022
Today we publish our annual report and financial accounts for the year ending 31 March 2022.
Two new directors join NCVO as organisation announces leadership team
In this edition, Sandy Chidley, senior consultant, spotlights opportunities in impact and evaluation and shares useful evaluation resources and training opportunities
How NCVO's independent governance review is helping us live up to our values and the Charity Governance Code we helped create
Sarah Vibert, NCVO CEO, responds to the Autumn Statement
Highlights from our 2022 annual general meeting
Writing the cost and income structure section of your business plan
Writing the financial forecasts section of your business plan
Writing the risk map section of your business plan
Use this tool to help your organisation write your business plan
Find out what safeguarding means for your organisation
What the Charity Commission expects you to do, and the main areas of activity to focus on
Find out more about your legal and regulatory responsibilities in safeguarding
Get advice on the safeguarding challenges of working outside the UK
If you’re worried about someone right now, follow these steps to help
Find out more about the project supported by the National Lottery Community Fund and the Department for Digital Culture Media and Sport