The safeguarding issues to consider when organising fundraising events
What safeguarding risks are associated with public fundraising?
What to consider when fundraising through a third party
Guidance on handling money while fundraising
Practical and step-by-step guidance to make the best use of digital tools and processes to help your charity, organisation or community group
Guidance on digital leadership and how to implement a digital strategy
Use this series of pages to take control of the digital skills within your organisation
This page covers the range of digital skills, when they are useful, and how to check for basic and essential skills.
Use this page to understand which digital skills your organisation needs to work on first. And how to find out about digital skills among staff, volunteers and other colleagues.
There are plenty of resources out there to help grow digital skills, whatever your budget.
Practical ways to take part in Small Charity Week – from sharing your story to getting free training, funding support and expert advice.
A new report by NCVO and ACEVO sets out six key recommendations to make the Civil Society Covenant meaningful, based on feedback from over 1,000 organisations.
Explore how the 2025 Spending Review affects charities – including changes to welfare, school meals, NICs and local government funding.
Writing the cost and income structure section of your business plan
Writing the financial forecasts section of your business plan
Writing the risk map section of your business plan
Use this tool to help your organisation write your business plan
Find out what safeguarding means for your organisation
What the Charity Commission expects you to do, and the main areas of activity to focus on
Find out more about your legal and regulatory responsibilities in safeguarding
Get advice on the safeguarding challenges of working outside the UK
If you’re worried about someone right now, follow these steps to help
Find out more about the project supported by the National Lottery Community Fund and the Department for Digital Culture Media and Sport